Suggested sessions for ProductCamp Berlin

Below is a list of some of the suggested topics for sessions at ProductCamp Berlin. Vote on your favourites, or submit an idea of your own!

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  1. Validation without code for Product and UX People

    While the development team is usually busy on the delivery track, Product and UX people need to figure out how to validate their most critical assumptions while being in discovery mode.
    Validation then needs to happen without a dependency to code and becomes even harder if you have to validate hypotheses which are related to payment/upsell actions.

    14 votes
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    • Product Organisation Design with Lego

      - visualise your product organisation and identify opportunities for improving the system
      - learn how lego can help thinking about systemic problems

      12 votes
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        1 comment  ·  Admin →
      • Let the Games Begin! Product Strategy and Game Theory

        Game theory is a mathematical discipline that investigates the interaction of multiple, interest driven and rational parties. In other words: Most of our business and social interactions.

        In this talk we will define some basic game theory terms, talk about some of the more iconic games that have been developed by the discipline and see how they apply to most of our product strategy decisions. We'll talk about Prisoner's Dilemma, Rock Paper Scissors and the Game of Chicken - describe business scenarios where they're applicable and come up with the best solutions, together!

        10 votes
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        • How to break down a product feature

          This session will look hands-on on how to break down features. It will combine contributors experiences and best practices from thought leaders in product management.

          9 votes
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          • Death to Surveys! This is Collaboration at Scale

            Gaining solid consensus about the strategic direct your product can take, or what features truly matter in terms of nailing your USP and Market fit depends on the quality and the quantity of the information you gather during the kickoff phases of your product. Sure you can send a survey, but what if you could interact with 100 customers and users, in a game designed to let the most important features and functions to rise to the top, as well as gain a full transcript of how player interacted and thought. Now what about running this for your whole organisations…

            7 votes
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            • Prioritizing product feedback

              It is a blessing when different business roles are facing and collecting customer feedback. Conversations on various touch points give us contextual feedback that helps us improve the product. A beautiful idea, but how can we ensure consistent feedback collection across multiple departments? How can we keep all this feedback in one place? How can we analyze it to pinpoint priorities that will push the business forward?
              Let me walk you through how we are battling this challenge at Kentico Cloud.

              7 votes
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              • Slaying the Dragon: Stories, Myths, and what they have to do with Marketing

                In the beginning there was the word - and then several words became a sentence, and then a paragraph, and then an entire set of them. And they were used around the campfire to educate, regale, or entertain.

                We are called "Homo Sapiens" - "the wise man", but really we should have been called "homo narrativus". "the storytelling man". A defining characteristic of how we communicate and think is to tell stories - stories about success, failure - with heroes and dragons and adventure.

                The words around the campfire became books, TV shows, movies and youtube clips - but they…

                4 votes
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                • Follow your gut

                  While data is great, talking to users even better and validating hypotheses is at the core of product discovery sometimes we need to admit that we either don't understand data or users just don't make sense. Let's explore how and when to follow your gut to improve the product as a whole and not the feature, to make sure your not stuck in some local maximum or that you end up in 'incrementalism'.

                  4 votes
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                  • From 0 to MVP - How to go from a 2 sentence idea to a MVP

                    We have all been in that situation, and idea is tossed around, the possibility of a new product, it is decided that strategically that is the way to go and now is your job as the product manager to make sure a product is delivered, you have to move fast, and be effective (what does effective even means!)
                    The idea of the session is go through a fairly simple framework that will help you think and organize your work in a way that you can deliver something functional for the user and the organization.

                    3 votes
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                    • Give feedback for a recently launched product

                      Pick a product from a volunteer list and start to give feedback on it.

                      2 votes
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                      Suggested sessions for ProductCamp Berlin

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